Arma 3 black hawk down mod7/26/2023 ![]() ![]() Or find somebody else to do it for you if I tell you as No means NO. If you have issues with that then go to this link: So I'm under no obligation to do anything for anybody, so I do take requests, but I have the final say in whether or not it gets implemented in the pack. I'm only bound by the two EULAs and that's it. I also don't work for you, just so you know. ![]() I don't know why this happens but it does and this is the only workaround for this system on helos (might be a configuration or game issue, and not sure how to approach it). Do that even if you're staying with the default loadout, therefore tricking the game for the Co-Pilot to use. Go to Pylon Settings and manually re-select the loadout. NOTE: For the pylons to work to make you select the weapons, simply place the aircraft (with the Dynamic Loadout pylons) and open the properties of that aircraft. Now you don't have to change out the loadout in order for the Dynamic Pylons to work. Thanks to a comment on the Steam page, possibly fixed the loadout bug with the helos.
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